Difference between revisions of "HAC2/Release-Notes"

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(Created page with "'''HAC2 release notes''' Besides the new features discussed here: http://wiki.halonet.net/index.php/HAC2/Post-Install-HAC2 Various bugs and other things fixed that you would...")
 
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- Some NetEvents issues were fixed. Even when not connected to a server, after aborting a connection, NetEvents would try to communicate with the server, causing crash. Fix was to check if "current map" was UI, and if so, don't other.
 
- Some NetEvents issues were fixed. Even when not connected to a server, after aborting a connection, NetEvents would try to communicate with the server, causing crash. Fix was to check if "current map" was UI, and if so, don't other.
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- There is a Bugzilla instance with (as of right now) about 10 or 15 bugs/enhancements to be fixed or implemented. These will be taken care of as time permits.

Revision as of 18:37, 12 February 2019

HAC2 release notes

Besides the new features discussed here: http://wiki.halonet.net/index.php/HAC2/Post-Install-HAC2

Various bugs and other things fixed that you wouldn't know about right away:

- Large maps, larger than somewhere around the 200MB mark, caused Halo to leave open file descriptors, causing a memory leak. After discussing this with 002/Kaviwuvi's help, he came up with a quick fix that involved loading the map in larger chunks than stock. This affected both the server and the client, and the client in self-hosting mode. Not sure if this affects SAPP.

- Some NetEvents issues were fixed. Even when not connected to a server, after aborting a connection, NetEvents would try to communicate with the server, causing crash. Fix was to check if "current map" was UI, and if so, don't other.

- There is a Bugzilla instance with (as of right now) about 10 or 15 bugs/enhancements to be fixed or implemented. These will be taken care of as time permits.